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Raft Wars puts two kids on rickety rafts for slingshot artillery duels. Aim with the mouse and fight it out free in your browser.
Raft Wars is an old-school artillery duel dressed up as a beach story: two kids dig up buried cash on the shore, get chased onto the water by a string of increasingly stubborn bullies, and settle every argument with a slingshot instead of fists. Each level is a one-on-one standoff on rickety rafts, trading lobbed shots back and forth until one side runs out of health.
It is a slower, more deliberate game than the shooters and battle royales that make up most of this site. There is no lobby to wait for and no other players to out-position — just you, an opponent, and a shot you have to line up correctly. That makes it a good change of pace between rounds of ZombsRoyale.io: same instinct for landing a shot, none of the pressure of a whole server shooting back.
WASD moves your character or raft into position, the mouse sets the angle and power of your shot, and clicking fires. There's no controller support and nothing to configure — line up the arc with the mouse, watch where the last shot landed, and adjust.
Every fight plays out the same basic way: you and your opponent trade shots until someone's health runs out. Money you collect from winning fights and from the beach-digging intro carries over between rounds, so what you earn early affects how well-armed you are later.
Watch your first shot land before committing to a second — Raft Wars is a game about reading the arc, not memorizing a fixed trajectory, and the feedback from a miss tells you exactly how to correct.
Don't spend every bit of cash the moment you have it. Saving up for a real upgrade between fights beats buying whatever's cheapest and getting outgunned two rounds later.
Short, controlled taps of the mouse for aim adjustments work better than big sweeping movements — precision matters more than speed here.
If what you like about Raft Wars is a straight one-on-one contest, BLOCKPOST trades the slingshot for blocky, tactical-shooter-style gunfights instead of lobbed shots. Blockheads is a good change of pace in the other direction — a slower sandbox about digging, building and surviving rather than winning fights round by round. And if landing a well-aimed shot is the appeal, Venge.io scales that same idea up into full multiplayer arena firefights instead of a single opponent.
Raft Wars suits short sessions best — a few rounds at a time rather than one long sitting — and it wants a mouse for aiming, so it's a better fit for a desktop or laptop than a touchscreen.
WASD moves you into position, the mouse sets the angle and power of your shot, and clicking fires. That's the whole control scheme.
No. Every fight is against an AI opponent one at a time, so there's no lobby or second player needed.
It's built around mouse aiming, so it plays best on a desktop or laptop. A touchscreen without precise pointer control makes lining up shots much harder.
No. Raft Wars runs directly in the browser with nothing to download.